E58: Digital Tools, Games, and Historical Empathy (A Conversation with James Diamond)

E58: Digital Tools, Games, and Historical Empathy (A Conversation with James Diamond)

Released Friday, 26th February 2021
Good episode? Give it some love!
E58: Digital Tools, Games, and Historical Empathy (A Conversation with James Diamond)

E58: Digital Tools, Games, and Historical Empathy (A Conversation with James Diamond)

E58: Digital Tools, Games, and Historical Empathy (A Conversation with James Diamond)

E58: Digital Tools, Games, and Historical Empathy (A Conversation with James Diamond)

Friday, 26th February 2021
Good episode? Give it some love!
Rate Episode
List

Fundamental Practices in the Art of Teaching • Tool Affordances and Human Effectivities • On Classrooms as Constrained Environments • The Business of Education • Tools Can Support Motivation • Pitfalls of The Profit Motive in the Education Space • Distinguishing Between Game-Based Learning, Gamification, and Gameful Learning • A Game as a Logical System • Gaming and Performance-Based Assessments • Environmental Constraints • Simulations/Games • An Example • On Historical Empathy • On Edutainment • Structural Values of Game-Based Learning • Historical Simulations and Inglorious Bastards

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> For works mentioned and suggested readings, visit decayofdiscourse.com

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