(Mis)Understanding Applied Game Design: Vaccine!

(Mis)Understanding Applied Game Design: Vaccine!

Released Thursday, 3rd March 2016
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(Mis)Understanding Applied Game Design: Vaccine!

(Mis)Understanding Applied Game Design: Vaccine!

(Mis)Understanding Applied Game Design: Vaccine!

(Mis)Understanding Applied Game Design: Vaccine!

Thursday, 3rd March 2016
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Working with a no longer minuscule set of customers on applied games of a really wide spectrum of themes I’ve noticed in the early phases some misunderstanding that recur. In order to help both parties (game designers and field experts) to reach a common ground, I’ve set the misunderstandings in extreme and simplified form so you may use them as vaccine image

Also get the PDF here.

Follow me on Twitter where I post about game design, game development, Unity3d 2D, HTML5, applied / serious games.

 

The post (Mis)Understanding Applied Game Design: Vaccine! appeared first on Design a Game.

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