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Designing Interactive Systems I '18
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12.5 Roadmap Summary, What’s Next?
Released Wednesday, 6th February 2019
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12.5 Roadmap Summary, What’s Next?
12.5 Roadmap Summary, What’s Next?
Wednesday, 6th February 2019
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This class introduces students to the field of human-computer interaction (HCI) and user interface design. Specifically, the course covers the following topics:Fundamental characteristics of human cognition, such as reaction time, rules of perception, and memory performanceModels of interaction between people and their environment, such as affordances, mappings, constraints, slips, and mistakesMilestones in the history of human-computer interactionPrinciples of iterative designUser interface prototyping techniquesUser studies and evaluation methodsGolden rules of user interface designUser interface design notationsAfter this class, students will know how user interfaces have been developed over the past decades, and what constants of human performance need to be considered when designing them. This class forms the basis for the classes “ Designing Interactive Systems II ” (which looks at more technical aspects of user interface development) and “ Current Topics in HCI and Media Computing ”, as well as the “ Post-Desktop User Interfaces ” seminar and other courses from our research group. Students will be able to apply iterative design, prototyping, and evaluation methods to design usable, appropriate user interfaces in a user-centered fashion. All assignments are group assignments to foster collaboration skills, and project-based to strengthen project planning, conflict management and presentation skills. Learning to think in designers' terms is a crucial competence for computer scientists working on user interfaces, a job that requires collaboration in interdisciplinary teams.
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