Drew Messinger-Michaels, Frances Michelle Cannon, and Lucio Valentino
A long-form interview podcast where we talk about everything, by talking about games. We gather insights and stories from game developers, designers, composers, writers, artists, directors, producers, and everyone else who makes games what they are.
Who Could Want Gameplay? with Alexander Clair Tseu Martin (a.k.a. droqen)
The Utility of Contrarianism, with Barney Oram
If We Canāt Do This, Then What Are We Doing? with Rasheed Abueideh and Rami Ismail
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