RX6000 series - They’re here, multiple Tubers have their copies and reviews will be hitting shortly. They look good, they’re stout, we’re ready for reviews!
Smoking Xbox - Fake, X vs S - Image quality is really the only gameplay difference. Storage is your other factor $219 for the storage card. Your biggest selling point right now for both consoles is the updated library on GamesPass, you’re getting a giant backlog of games with many enhanced for “next gen” consoles.
External Storage - PS5 can not install, store or play any PS5 games on anything but the internal drive, update to come to allow storage swap, and the second M.2 slot isn’t usable right now either (not activated) . Xbox allows you to at least move things back and forth for storage needs. I can not 100% confirm or deny if you get the enhancements for the PS4 games on an external drive however, I see no reason why you wouldn’t be able to, and there are some current videos “confirming” this out on the internets now. You can literally plug and play your external HDD from your PS4 into your PS5 and play the PS4 games no problem as long as you’re using the same account on both consoles. Be sure to head to your settings in your PS5 and select the option to have “all ps4 games install to external drive”
EA Dynamic Difficulty - EA uses this system in FiFa 2020 to push their difficulty level in real time causing players to gravitate towards the player packs for more skilled or advanced players
Apple ARM - Benchmarks leaked multithreaded performance is quite good but everything is taken with a grain of salt at this point. Apple is incredibly strict with information leaking with new products like this, so this could be complete BS.
SpaceX Launch - It happened, without a hitch, was amazing to watch, booster touched down as it does which in itself is an amazing thing. We’re at a point where boosters are launching teams into space then returning on their own to be used again and again for similar missions.
From CNN - SpaceX developed the Crew Dragon capsule under NASA's Commercial Crew Program, which, for the first time in the space agency's history, handed over much of the design, development and testing of new human-rated spacecraft to the private sector. NASA awarded SpaceX and Boeing fixed-price contracts worth $2.6 billion and $4.2 billion, respectively, to get the job done. Development of Boeing's Starliner spacecraft is still delayed because of major software issues detected during a test mission last year, but officials say that vehicle could be in operation next year.
Because these vehicles will technically be owned by SpaceX and Boeing, with NASA serving as a customer that buys missions for astronauts, the companies will also be able to use their vehicles to fly tourists, private researchers or anyone else who can afford a $50 million-plus ticket.
That decision wasn't without controversy, particularly in the Commercial Crew Program's early days. But Crew Dragon's success could be seen as a huge win for folks at NASA who hope to rely more extensively on that contracting style to help accomplish the space agency's goals.
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